作者: Raios, 09.04.2022 at 18:57
Could there be some sort of rankings? For example the person with the highest elo gets lifetime prem, the person with the 2nd highest elo gets 5 years prem. And the person with the 3rd highest elo gets 1 or 2 year prem. Also could there be some sort of pity award for the people that have bad elo. The people who have the lowest elo should get like 3 month prem. Please take my ideas into consideration. Thank you for your time.
作者: Alex, 05.04.2022 at 02:01
Well, so i went to the map maker again where the borders didnt show up, i refreshed and it fixed itself so now im alrght
but kinda weird not gonna lie its messed up
作者: Froyer, 04.04.2022 at 03:50
I don't have lifetime prem can I play?
作者: Mobster, 04.04.2022 at 01:22
Dude he's just joking, what the hell...
作者: Mridontcare, 31.03.2022 at 23:38
But to have a new map be premium is a bod move
作者: Reichsheer, 30.03.2022 at 12:35
So I decided to create a new map https://prnt.sc/rTE7qrZ3Bmdw
It's stuck
作者: Reichsheer, 29.03.2022 at 16:47
My scenarios 'Colonial RP - Charlemagne', 'European Powers (1700's GGG)', 'New World Coming - RP', 'Medieval Empires AtWar RP', 'Qing Vs Joseon & Japan (1750's GGG)', 'GGG: Alt History (EU)' are all uneditable with the error code 'Error: TypeError: b.getSource() is undefined, Script: https://atwar-game.com/java/game/atwar.game.min.js?v=202203241749, Line: 1, Column: 654189'
作者: Reichsheer, 29.03.2022 at 16:47
And occasionally when trying to connect to edit a map; it doesn't load (forgotten the exact sentence that comes up) and I must close down the atwar tab/go back a page on the browser (sometimes multiple times) for it to actually let me into the map. This can't be an issue on my side and I've tried different computers/browsers, I've recently moved houses and have very good internet speeds.
Edit: when saving changes, they sometimes wouldn't register the next time I loaded the map too (this I approached both Mobster and Sid on)
作者: Reichsheer, 29.03.2022 at 16:06
Mapmaking bugs should be a priority atm. I'm grateful for the changes but I still experience the same issues with mapmaking that I did 4+ years ago.
Mapmaking is one of the main reasons to buy premium too and helps freshen the community with new maps
Edit: [One!] of the reasons I didn't play for three years was because of mapmaking issues!
作者: Zoyarox, 26.03.2022 at 01:48
Looks great, looking forward to see it in practice!
The presets don't seem to work as of now, the start screen scrolls and zooms to the designated preset area, but all countries on the map can be taken as starting countries and are available to be conquered during the game.
作者: Tribune Aquila, 25.03.2022 at 06:15
作者: smegma lover, 13.03.2022 at 07:41
Apparently its close to being finished. So...
Extended for the billionth time. New deadline March 31, 2022.
作者: Rock Lee, 24.03.2022 at 14:03
While we are at it, My goos friebd Trystane got banned forever for saying "Thanks Croat!" In public.
作者: I_Hate_You_All, 17.03.2022 at 18:30
Bug Report
Expected behavior
When i play casual or long games with my map 1600's Age of Empires, i expect to be able to play normally after turn 15.
Actual behavior
If you play with the map 1600's Age of Empires and clones/presets of them like Riddle of Steel by Your Laki after turn 15 and with minimum 3/4 players, you can't connect to the game and the chat tab shows a lot of stuff related related to this bug, mainly "error stack trace in x, y". Many guys can actually rejoin to keep paying the game but many others like me can't rejoin to it. Laki said its possible if you try many times reloading the page, but that never worked for me while playing that map in specific-
Steps to reproduce the behavior
1. Make a casual or normal game on the map with 3/4 people minimum.
2. Play till turn 15 or 20, after those turns you will see all kinds of bug related stuffs on the chat tab and you can't rejoin to play the game.
Information:
Browser: Chrome
Browser version: 99.0.4844.51 (the most recent)
OS: Windows 10
Any other relevant information:
I thinked this stuff was related to the recent bug Dave fixed related to amount of troops on the map, but it seems the bug its still on this specific map.