获得高级隐藏所有广告
发表: 10   谁浏览过: 93 users
22.11.2012 - 03:15
I want to ask how i can put infantry in the cities instead of the random militia units that the game puts in the city automaticaly.Is this done by a scenario or there is somewhere something that does this job that I can't see or it can't be done at all?
----
Officer asked the Great Alexander: You gave everything,what did you kept for yourself?
GA: "I kept hope for myself "
载入中...
载入中...
22.11.2012 - 03:28
You could always disable secondary defence units in your map.
载入中...
载入中...
22.11.2012 - 03:59
Then I can put inf only in some cities or there will be only infantry in the cities?
----
Officer asked the Great Alexander: You gave everything,what did you kept for yourself?
GA: "I kept hope for myself "
载入中...
载入中...
22.11.2012 - 04:28
Only infantry... which will disappear if you disable all main defence units (which is starting to fuck up the strategies and such)
载入中...
载入中...
22.11.2012 - 12:24
Change the income.
high income = infantry
low income = militia
载入中...
载入中...
23.11.2012 - 02:45
Czerse as you said if i disable the main defence untis, i'll kill the strategies :p

Hazardouz I'll try it and I'll test it
----
Officer asked the Great Alexander: You gave everything,what did you kept for yourself?
GA: "I kept hope for myself "
载入中...
载入中...
26.11.2012 - 10:59
The breakpoint is 500 income. Higher than that and the territory gets infantry. Lower, militia.
----
作者: Mahdi, 23.11.2013 at 20:30

I don't consider the phrase "massive fag" to be an insult. Mods did.
载入中...
载入中...
10.02.2013 - 13:40
作者: Domestikos, 22.11.2012 at 03:15

I want to ask how i can put infantry in the cities instead of the random militia units that the game puts in the city automaticaly.Is this done by a scenario or there is somewhere something that does this job that I can't see or it can't be done at all?


If you're making a scenario then you can place any units you want through the 'event' option, including for neutral countries. As a limited use you can add infantry units in cities of your choice which will show once the game starts, but if the city generates militia it will have only the infantry units you put there.
载入中...
载入中...
10.02.2013 - 18:44
作者: Corto Maltese, 10.02.2013 at 13:40

作者: Domestikos, 22.11.2012 at 03:15

I want to ask how i can put infantry in the cities instead of the random militia units that the game puts in the city automaticaly.Is this done by a scenario or there is somewhere something that does this job that I can't see or it can't be done at all?


If you're making a scenario then you can place any units you want through the 'event' option, including for neutral countries. As a limited use you can add infantry units in cities of your choice which will show once the game starts, but if the city generates militia it will have only the infantry units you put there.


That means neutral cities won't rebuild their troops over time, they would be a much easier picking. Also, a lot of players use Guerrilla Warfare so their militia are stronger than their infantry.
载入中...
载入中...
10.02.2013 - 21:33
作者: Sinjid, 10.02.2013 at 18:44

作者: Corto Maltese, 10.02.2013 at 13:40

作者: Domestikos, 22.11.2012 at 03:15

I want to ask how i can put infantry in the cities instead of the random militia units that the game puts in the city automaticaly.Is this done by a scenario or there is somewhere something that does this job that I can't see or it can't be done at all?


If you're making a scenario then you can place any units you want through the 'event' option, including for neutral countries. As a limited use you can add infantry units in cities of your choice which will show once the game starts, but if the city generates militia it will have only the infantry units you put there.


That means neutral cities won't rebuild their troops over time, they would be a much easier picking. Also, a lot of players use Guerrilla Warfare so their militia are stronger than their infantry.


I don't think placing units through 'event' feature prevents neutral cities to spawn their defensive units at their own pace if the unit types defense-main/secondary are present.

Also, a scenario might have no use of neutral cities, all cities could be assigned to players/teams. How a city performs if it belonged to a player who later quits is not really relevant in this kind of acenarios.
载入中...
载入中...
atWar

About Us
Contact

隐私条例 | 服务条例 | 横额 | Partners

Copyright © 2024 atWar. All rights reserved.

加入我们在

将游戏传播出去!