01.11.2015 - 14:40
They doesn't.... Anyway why you guys are arguing about that here? xD
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01.11.2015 - 15:08
I dont even know. it started when virus were bashing on 3v3 players.
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01.11.2015 - 23:38
There are two types of 3v3 players: 'competitive': memorize the map, strategies, expansions, and rushes. Probably about 30% or less of us. competitive: no memorization, and they adapt to every map and play various maps. Most of the competitive world. When generalizing 3v3 players you ought to use the majority generalization or say ''3v3 players that memorize'' or else it creates a lot of confusion. Besides, I'm personally offended when someone considers most 3v3 players memorizers (even though this is indeed a big issue, and I have voiced my opinion against it several times). Now back to the topic: It's pretty clear this won't happen.
---- We are not the same - I am a Martian. We are not the same - I am a... divided constellation?
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01.11.2015 - 23:48
Surely in a scenario game, or any other map there are a certain number of countries to choose, and certain strategies you can pick which will give you however many different expansion types, this is a fact for any game so okay a few times and of course you know and practice expansion, but this can be done on any map
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01.11.2015 - 23:52
Also, no support, the game is not about stacking inf and getting bigger stack, nerfing pd is bad idea, it is strategy and saying whoever has biggest stack wins is bullshit, don't rush p d stacks is simple answer
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02.11.2015 - 08:20
Indeed, all maps become all about memorising at some point. But many (ok, not many, but some) people stop playing those maps when they end up just memorisation. I personally stopped playing WW1 when that happened. Also, I have no idea what medieval Japan and Vietnam map you were talking about since no map of that kind has been played enough to become a memorisation issue.
---- Someone Better Than You
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07.11.2015 - 13:47
thats my point, i dont count supporting units but that is around 20% or 30% of all units on the map, most games are just stacks of infantry and make as much walls as u can, very boring, and very imaginative, some players remind me on spiders that r netting webs, this game need much more complex ways for battles, and infantry if its defensive units dont need to have attack 4 but 1, it should be 1/6 and attacking units should have attack, like tanks, cavalry, marines etc
---- It's scary how many possible genocidal war lords play this game, and i could be one of them
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08.11.2015 - 16:40
so make all strats more like ra you say?
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08.11.2015 - 16:53
No, just make other units useful
---- It's scary how many possible genocidal war lords play this game, and i could be one of them
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08.11.2015 - 18:35
Units become useful depending on the strat that's used, more strats are needed, to spice things up but changing the basic units is a quick way to disestablish all the strats in one go. and that would be a bollocks moment.
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09.11.2015 - 16:37
Changing one unit to what it supposed to be wouldnt destroy all strategies, just would destry boring noob play, build infantry, build wall, build infantry, build wall, build infantry, build wall, very interesting............
---- It's scary how many possible genocidal war lords play this game, and i could be one of them
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11.11.2015 - 17:09
Kek, i'm beating you with pure stealths and only a little inf.
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你确定吗?