Deleted User 67426 账户已删除 |
18.09.2015 - 11:17
Great combinator lack mobility. Great combinator's tank should get +1 range. Which would make it more competitive. This just range, it wouldn't make it overpower but would help better in expansion.
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Deleted User 67426 账户已删除 |
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18.09.2015 - 13:26
Ive never heard of gc having range issues before, the normal tank range is pretty good already. Thought gc was already duel possible, since most duels go lategame and gc has good lategame
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Deleted User 67426 账户已删除 |
18.09.2015 - 15:15
gc is weak u can easily beat it all is need is one range for tank for extra espanion , one range doesn't hurt not like +1 attack or defence.
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18.09.2015 - 15:17
GC is fine but hard to play. Wouldn't mind a very small boost though.
---- We are not the same - I am a Martian. We are not the same - I am a... divided constellation? ![]()
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Deleted User 67426 账户已删除 |
18.09.2015 - 15:20
it already has that but it need +1 range mobility to expand faster for tanks.
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Deleted User 67426 账户已删除 |
18.09.2015 - 15:24
transport is fine but the range is lacking, quick espanion is good. your idea song like a new strategy to make all transport cheaper.
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Deleted User 67426 账户已删除 |
18.09.2015 - 15:28
the idea of GC is tank and infantry use it both one to defend one to attack.
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Deleted User 67426 账户已删除 |
18.09.2015 - 15:34
Transport would make it irevelant i need range for a faster way to rush in tank and not always go defences cuz no espasnion= death.
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Deleted User 278994 账户已删除 |
18.09.2015 - 17:58
Gc is actually good atm. i use it quite a bit. great for close quarters battles and expanding rapidly. We are looking to tweak it a little more but if you think its a bad strat atm you're not using it properly, especially if you think it has trouble expanding.
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Deleted User 67426 账户已删除 |
18.09.2015 - 18:24
that the only tweak i want
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18.09.2015 - 20:56
It is primarily good for east 1v1's or Spain (In my opinion) just the stats are a little low and there are better strategies to use but goodluck!
---- R.I.P. Mortal Kombat 2/15/2015 ![]() ~Cryptic(CDN)
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19.09.2015 - 09:56
Keep the theme of the strat as it is please (and still fairly hard to play). I suggest a further -5 to tanks and infantry or if you wanna boost it further then +1 defense to infantry in cities (not as OP as people would think since GC aims to attack where opponent will too early on).
---- We are not the same - I am a Martian. We are not the same - I am a... divided constellation? ![]()
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19.09.2015 - 11:58
GC is a great strat, but yeah it needs a little twerk to make it more compatible with strats like pd or if. +1 range for tanks should do the trick
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Deleted User 67426 账户已删除 |
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你确定吗?