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05.09.2014 - 07:17
1) Unlock event's :

A) When x city has be taked by x player for certain turns:

" After the capture of moscow, the russians repel to siberia, starting a new capital over there".

- New capital: Yelakenburg.

- Some russians's troop event.


2) Unlock event's: When player general has survived until x turn:

"Yoshimoto manage to escape from his brother. After his escape, he organized a strong army..."

- Japanese Yoshimoto get troop event.

3) Unlock event's: evolve unit's (already suggested).

4) Unlock event's: Add % to country income

For example, turn 5: " After the winter, the russian mechant manage to recolect more income" + 20% russian economy.
Would theses suff be hard to implement?
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05.09.2014 - 07:26
作者: clovis1122, 05.09.2014 at 07:17


2) Unlock event's: When player general has survived until x turn:

"Yoshimoto manage to escape from his brother. After his escape, he organized a strong army..."

- Japanese Yoshimoto get troop event.

2) Unlock event's: evolve unit's (already suggested).


Would theses suff be hard to implement?


Nice counting.
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05.09.2014 - 08:16
Support . Also some of the restrictions behind events units should be removed or increased to make scenarios more entertaining.
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05.09.2014 - 09:08
作者: Meester, 05.09.2014 at 07:26

作者: clovis1122, 05.09.2014 at 07:17


2) Unlock event's: When player general has survived until x turn:

"Yoshimoto manage to escape from his brother. After his escape, he organized a strong army..."

- Japanese Yoshimoto get troop event.

2) Unlock event's: evolve unit's (already suggested).


Would theses suff be hard to implement?


Nice counting.

Thanks
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05.09.2014 - 23:20
Similar line of thought has been exposed in "trigger events". Check it out.
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06.09.2014 - 06:34
Black Shark
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作者: Columna Durruti, 05.09.2014 at 23:20

Similar line of thought has been exposed in "trigger events". Check it out.
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06.09.2014 - 09:44
作者: Guest, 06.09.2014 at 06:34

作者: Columna Durruti, 05.09.2014 at 23:20

Similar line of thought has been exposed in "trigger events". Check it out.

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06.09.2014 - 12:42
作者: Columna Durruti, 05.09.2014 at 23:20

Similar line of thought has been exposed in "trigger events". Check it out.


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06.09.2014 - 12:53
作者: clovis1122, 06.09.2014 at 12:42

作者: Columna Durruti, 05.09.2014 at 23:20

Similar line of thought has been exposed in "trigger events". Check it out.




Was "aw trigger" and "trigger scenario". Sorry.
https://atwar-game.com/forum/topic.php?topic_id=8886
https://atwar-game.com/forum/topic.php?topic_id=6968
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