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发表: 4   谁浏览过: 30 users
27.02.2014 - 08:03
The idea is that instead of losing 50% of SP for losing you lose 75%.

So 100% for a win, 75% for a loss, 50% for a surrender, and 0% for an abandon.

This would encourage players to play to their death instead of surrendering.

The original thought on this can be found here http://atwar-game.com/forum/topic.php?topic_id=12431.
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"Riddle me this, Riddle me that...?" - The Riddler

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27.02.2014 - 08:06
Nah. 75% for a loss is a bit silly really.

50% for a loss and 25% for a surrender i could see working though.
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27.02.2014 - 10:56
 KYBL
My idea would be to base how much SP you lose on the alliances of the player who kills you. It would give more SP to players who lost to allyfags and discourage them from getting so annoyed about it.

A whole new system would have to be developed though with important calculations.
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27.02.2014 - 12:58
作者: Guest, 27.02.2014 at 10:39

You don't lose sp for losing.

The sp isn't given to you till you win or lose, and your total sp can only be lowered by a mod not from losing games.

Changed title.
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"Riddle me this, Riddle me that...?" - The Riddler

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