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发表: 8   谁浏览过: 55 users
23.07.2013 - 18:51
Really i think amok you should add a punishment for the guys who leave after first turn , this way you will make sure games doesn't ruin and people complaining about it will be lesser... like if someone leave after turn 1 mute him for 1 day, then if he did again ban him for 1 day , and every week his punishment score get refreshed and over again , this way people will think twice before leaving
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23.07.2013 - 19:09
Not all people use chat, no sure how effective it would be, I personally better like the other idea to stop leavers from ruining games.
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"Another such victory and I come back to Epirus alone" - Pyrrhus of Epirus
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23.07.2013 - 20:09
 Utah
Please refer to the thread I made, Leavers in Scenarios: http://atwar-game.com/forum/topic.php?topic_id=8783.
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The great questions of the day will not be settled by means of speeches and majority decisions but by iron and blood.
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23.07.2013 - 22:33
Yeah I don't know about that.

Sorry but if I join a game full of ally fags I'm not actually going to stick around for the next 15 turns struggling to cap maybe 2 or 3 of them and then get my jimmies rustled by the rest, it's just not worth the waste.


This would punish innocent users like me who just don't want to waste hours of their life against a world game of ally fags. No thank you
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"Do not pray for an easy life, pray for the strength to endure a difficult one"
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23.07.2013 - 23:47
作者: Dr Lecter, 23.07.2013 at 22:33

Yeah I don't know about that.

Sorry but if I join a game full of ally fags I'm not actually going to stick around for the next 15 turns struggling to cap maybe 2 or 3 of them and then get my jimmies rustled by the rest, it's just not worth the waste.


This would punish innocent users like me who just don't want to waste hours of their life against a world game of ally fags. No thank you


I am quite sure we are talking about scenarios here, not world games.
Scenarios can sometimes take painfully long to fill, and then someone leave just before start or at one of the first turns for no announced reason.
It seems more like they were to simply annoy us by ruining the game as some scenarios in fact become very unbalanced with just one faction gone.

For world games, I doubt anyone really cares if you leave or not.
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"Another such victory and I come back to Epirus alone" - Pyrrhus of Epirus
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23.07.2013 - 23:49
作者: Pyrrhus, 23.07.2013 at 23:47

作者: Dr Lecter, 23.07.2013 at 22:33

Yeah I don't know about that.

Sorry but if I join a game full of ally fags I'm not actually going to stick around for the next 15 turns struggling to cap maybe 2 or 3 of them and then get my jimmies rustled by the rest, it's just not worth the waste.


This would punish innocent users like me who just don't want to waste hours of their life against a world game of ally fags. No thank you


I am quite sure we are talking about scenarios here, not world games.
Scenarios can sometimes take painfully long to fill, and then someone leave just before start or at one of the first turn for no announced reason.
It seems more like they were to simply annoy us by ruining the game as some scenarios in fact become very unbalanced with just one faction gone.

For world games, I doubt anyone really cares if you leave or not.



Oh sorry. I was under the assumption this would edit all games.
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"Do not pray for an easy life, pray for the strength to endure a difficult one"
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26.07.2013 - 11:44
作者: Anon, 26.07.2013 at 10:41

Well that sort of punishment would simply not work as a deterrent. I see that what you're suggesting is similar to the League Of Legends structure, but it wouldn't work on a game like this, besides sometimes people have a good reason to leave.

If u have to leave dont fucking join a senario and leave turn 1
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17.08.2013 - 05:09
Well sometimes urgent things happen at home or work calls the player has to leave at that moment. Usually if it was that urgent they leave at turn 4 or more, but first turn leavers are true trolls.
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A little rusty but I think I can still put up a bit of a fight
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