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06.05.2013 - 09:58
You know in every game if you country is not attacked its income keeps going up and up and up. Suggestion is to control that growth. What if I can control it?

For example, in my World War 1 scenario Russia is strong but i don't want that to go on for ever. I want Russia to lose income at turn 9. How does this help?

  • Well first its more realistic cause Russia was undergoing the Russian Revolution so it would make scene if the income drops.
  • Furthermore it adds for that small bit of balance that we could possibly need.
  • Lastly it adds that small 'kick' in the game, where you don't know if you countries income will plunder.

    Discuss.
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    06.05.2013 - 11:54
    作者: Meester, 06.05.2013 at 09:58

    You know in every game if you country is not attacked its income keeps going up and up and up. Suggestion is to control that growth. What if I can control it?
    Discuss.

    Bleed it dry with many custom unit with 0 move range, 1/1 att,/def and 99 upkeep.
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    06.05.2013 - 12:05
    Make the units more expensive for russia in turn 9 ._.
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