Deleted User 150025 账户已删除 |
13.10.2017 - 11:21
Agree, but the most important thing at this moment is making black pickable again! D
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Deleted User 147088 账户已删除 |
13.10.2017 - 12:34
Eu+ 1968 best comp map.
---- ![]() We are not the same- I am a Martian.
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13.10.2017 - 16:49
its hard to perform justice i know... i think i spent + 10000hour on this game to be banned for such shit reason ![]()
---- Our next Moments are Tomorrows Memories
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14.10.2017 - 07:58
I am supporting you guys by my post reply But I am not striker, I will keep playing I wish more players and more fights
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14.10.2017 - 08:50
You are against the revolution and will be sent to a gulag
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14.10.2017 - 17:50
HELL YEAH THIS IS WHAT I DO BEST COUNT ME IN WE NEED TO GET THIS GAME SLICK AND SMOOTH Amok and Ivan did a fine job on this game but need to get on top of things, this game has true potential and whether or not they like it, its their responsibility to maintain this game and the well being of its community
---- https://image.prntscr.com/image/e2818df278024322901505a94783dd60.png
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16.10.2017 - 06:09
Can you offer a bit of inspiration here? There was a point at which all enigma members became map makers (sadly it lasted only for a week or so) and we were trying to create a competitive map, however no matter how hard we tried we could only come up with turk-ukraine scenarios and uk-germ scenarios, which are all equally boring since they're just the same playstyle with different expansions. What other variables do you think I could change apart from the number of starting reinfs, number of ports and how accessible income is?
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Deleted User 278994 账户已删除 |
16.10.2017 - 06:20
This was a concept i had in mind but ofc no functional map editor to complete it. I was unable to get silverlight to work for me. ![]() But it wouldve been a difficult task anyway. I believe i could do the balancing part no problem. Its getting the aesthetics and the layout right thats the hard part.
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Deleted User 299415 账户已删除 |
16.10.2017 - 06:27
Laochra you just need a map editor...i think that the generic world map has a lot of fun....try to play south america,middle east,asia,medditerenian etc. When you fill you have played those maps with all countries all strats and all amount of money then yes you need a different map but i dont think admins will make this one....is up to comunity and there are many scenarios that are balanced so maybe go for one of aetius maps
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Deleted User 278994 账户已删除 |
16.10.2017 - 09:48
Such arrogance. a r9 telling a r12 to go try other areas of the world map. What a revolutionary idea. Theres a reason eu+ remains the competitive standard and no its not because ppl are unwilling to change. We just have no better map. south america - large landmass, imp and blitz main strats. games tend to be long and little room for creativity. mid east - imp and gw are primary strats. fun but lack of strat and expansion diversity means it gets old quickly. east asia - Too few viable picks meditteranean - imp/blitz fest again due to low income and so much water. Compare this with eu+ - almost all strats are competitively viable. Games are usually quick. to quote vril. The diversity of regions enriches the game play on the EU+ map. Make sure you include the following regions: - High income, High reinforcements, medium/high density (Germany, France, UK, Rus. Central) - High income, low reinforcements, low/medium density (Norway, Sweden, Finland, Netherlands, Belgium, Switzerland) - Medium income, low/medium reinforcements, low density (Russia... ) - Medium income, High reinforcements, medium density (Spain, Italy, Ukraine) - Low/medium income, medium reinforcements, medium/high density (Greece, Poland, Serbia, Romania, Belarus, Austria) - Low income, high reinforcements, high density (Turkey) - Low income, low/medium reinforcements, high density (aka Balkan countries/ former yugoslavia or capital only countries) - Low income, low/medium reinforcements, periphereal (Iceland, Portugal, Ireland, Azerbajan...) Find me 1 other map that achieves this and includes this range of diversity. It is possible to create another map of this level for 10k that differs from the pd centric gameplay of west eu. You could also develope a map for teamgames on 15k. As for the scenarios pffft. Big credit to Aetius with WW1. 1 of the few scenarios i have encountered with competitive potential. A lot of thought and effort has been put into it in regards balance and realism. Its impressive. My only gripe is its such a time commitment. If you sit down to play a ww1 then be prepared to go the full 5 hours. Also im not a fan of the kind of mass stacking autism that occurs lategame. But thats personal taste.
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Deleted User 147088 账户已删除 |
16.10.2017 - 09:56
Aetius's map is to linear to be competitive, it's the same issue I run into when I try to make a competitive map. It's very hard to balance diversity with balance, while keeping the map entertaining but fair. If you think you can balance a map correctly pm me and maybe we can collaborate, you find the map, and balance it's sections and I'll draw it up. My aesthetics appeal is top notch on aw, my game of thrones is par none. Let me know.
---- ![]() We are not the same- I am a Martian.
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Deleted User 278994 账户已删除 |
16.10.2017 - 10:11
ty but for now im going to watch and see what happens with all this ddosing stuff and the potential of a new coder. Not sure if its worth going to such an effort with all the issues aw has atm. But yea i think i can do it, especially with community assistance.
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Deleted User 299415 账户已删除 |
16.10.2017 - 12:53
Didnt want to offend you i know who you are but i am not a 6 month r9 player...i find fun is asia south america pacific and oceania...they arent balance like eu+ but they are different and i think this is what community needs.
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17.10.2017 - 07:41
1. Got extra DDoS protection now, should help against the outages. Though large scale and prolonged DDoS is no joke, whoever is doing it is one dedicated asshole. 2. We've advertised for programmers, interviewing 2 candidates in a few days. Since we continuously fail to find the time to do do it ourselves, perhaps this is the only way. 3. This is an odd one, compared to the seriousness of other problems. Why would it bother you so much? I see inactive mods retaining their status as a way to honour their contributions and allow them to come back if they feel like. 4. OK. 5. See #2
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17.10.2017 - 07:49
![]()
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Life has no limitations, except the ones you make. --Les Brown
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Kogi 账户已删除 |
17.10.2017 - 09:08 Kogi 账户已删除
Then remove me from this strike
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Deleted User 299415 账户已删除 |
17.10.2017 - 09:33
Can we have a timeline when those things will be ready? Also we dont mind having mods for honour but we want players being mods because they can actually moderate AW and be active atleast 1 24/7 and actually force the law with proper warnings and always to ban someone using ss of what he done and quote of the rule he broke.
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17.10.2017 - 09:51
At least DDoS has stopped, remove me from strike once we at least have a name and/or guarantee that this person will be working on atwar.
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17.10.2017 - 10:01
---- Do you fear death? Do you fear that dark abyss? All your deeds laid bare. All your sins punished. ![]()
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17.10.2017 - 10:48
This list isn't updated...all broke strike
---- ''Everywhere where i am absent, they commit nothing but follies'' ~Napoleon ![]()
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Deleted User 147982 账户已删除 |
17.10.2017 - 12:10
Alright. Strike is still on, but light version. Last cw 7 days ago... IF admins fix what they have promised, I will play again. Rest feel free to play if u want.
---- ![]() http://atwar-game.com/forum/topic.php?topic_id=14714&topicsearch=&page= ![]()
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17.10.2017 - 12:11
Don't play again
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Deleted User 278994 账户已删除 |
17.10.2017 - 12:18
the strikes pointless. play if you want. While the game was being ddos;d there was no way to play anyway. But now its fine.
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17.10.2017 - 12:25
You're number 11
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Deleted User 147982 账户已删除 |
17.10.2017 - 12:26
N pointless.
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Deleted User 278994 账户已删除 |
17.10.2017 - 12:35
how is it not pointless.... name 1 thing it achieved.
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Deleted User 147982 账户已删除 |
17.10.2017 - 12:39
Thing 1 : Ivan was online.
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你确定吗?