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发表从 Htin, 06.06.2014 - 12:49
How do you know how big the empire of the other player is? when you don't have a unit/spy near it to help you know the info on your neighbor. I'll says make a option where you your unit's view range can help you lift the fog.

> the land on the view range can be seen only by the player's unit.; the other area of land is fog. Until you move a unit to see the area with the unit's view range.
> I tried to draw and fill the the land around the unit's range.
> make this game more strategic, because you don't know who out there in the map, until your unit explore the land.
> Once your unit leave a area, the area will be fog again . Because your unit's view range is out of range.
> sentry planes will be more important. A support unit.
> how the hell you know a enemy's stack is coming toward you( you may not know the stack numbers), but you see an enemy stack coming toward you without the use of your unit's view range.
> reduce ally-fag, because if you don't know how big your enemy empire is, you would less likely ally them.
> reduce leaver, Give me a reason to leave if i don't know my enemy's territory empire, so i can't run away like a chicken/coward.
> competitive and fun- because Imagine scouting territories with your spies and realizing your enemy is preparing a invasion or vice versa, or you preparing an army of a huge stack, Without your enemy seeing a stack coming for them Unlike our normal system Where you can see a army( the enemy might not know the size/type of your army, because it out of view range, BUT they can see a army coming for them)- That the problem, how do you know a enemy stack coming for you without a unit's view range to detect it.
> Marine and any stealth unit is still stealth even with the view range, Unless the stealth unit is closed to another enemy's unit or it's unveiled when you attack a wall, but it obvious to an enemy if you take a enemy cities with unit out of nowhere, because it stealth.
> Make it as an option: no fog, or a fog.
I know some of you are a RP addict and need the no fog for diplomacy game, so i decided it should be implemented as an option.
03.07.2014 - 20:16
Yes, omfg age of empire best game ever <#
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作者: Guest14502, 11.10.2014 at 09:44

Waffel for mod 2015
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03.07.2014 - 20:18
作者: Aqua Heartia, 15.06.2014 at 13:22

Support, and this might make sentry planes more useful.

You silly little puddi! sentry planes are already verry usefull!!!
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作者: Guest14502, 11.10.2014 at 09:44

Waffel for mod 2015
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03.07.2014 - 20:41
Ok ok i see what your talking about i like this idea a Fog of war would be fun to play with
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04.07.2014 - 02:51
作者: Htin, 03.07.2014 at 19:57

作者: Goblin, 03.07.2014 at 14:52

I also tought this is about frogs ...my vision was blurry.

I said this already once ...what kind of fog of war are you guys talking about?

• black fog of war? - this is cool for ancient world games, or age of discovery even (would be cool if map makers could customize fog of war for undiscovered areas)

• far units not visible fog of war? - well far units count is not visible now, maybe it would be cool that far far units cant be seen aswell


you can see what im saying in this pic

is that a picture of age of empire game?

Yes, yes it is ...i played all of them, age of mythology too. As you can see there is black unexplored area and foggy area where troops are not visible.
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04.07.2014 - 06:39
 Htin
作者: Goblin, 04.07.2014 at 02:51

作者: Htin, 03.07.2014 at 19:57

作者: Goblin, 03.07.2014 at 14:52

I also tought this is about frogs ...my vision was blurry.

I said this already once ...what kind of fog of war are you guys talking about?

• black fog of war? - this is cool for ancient world games, or age of discovery even (would be cool if map makers could customize fog of war for undiscovered areas)

• far units not visible fog of war? - well far units count is not visible now, maybe it would be cool that far far units cant be seen aswell


you can see what im saying in this pic

is that a picture of age of empire game?

Yes, yes it is ...i played all of them, age of mythology too. As you can see there is black unexplored area and foggy area where troops are not visible.

it similar to that, yes
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Hi
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04.07.2014 - 07:15
Would be great for ancient / medieval games... not so convinced for modern.
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04.07.2014 - 07:31
This would make gameplay much more interesting.
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04.07.2014 - 07:39
This would be cool. But only in combination with a random country pick as well.
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04.07.2014 - 07:44
Support
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05.07.2014 - 05:52
If a fog of war is implemented, the game will also need to hide battles outside of your viewing range from your overview/battle screen.

I personally play a lot of roleplay games, and I feel that a limited fog of war, where land is visible, but units/battles are not, will be very effective.
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05.07.2014 - 16:49
 Htin
作者: International, 05.07.2014 at 05:52

If a fog of war is implemented, the game will also need to hide battles outside of your viewing range from your overview/battle screen.

I personally play a lot of roleplay games, and I feel that a limited fog of war, where land is visible, but units/battles are not, will be very effective.

W/o fog everybody will run to rp, cuz people will make secret alliance, because you want to win cause you know where everyone is
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Hi
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05.07.2014 - 17:18
Support
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05.07.2014 - 20:06
作者: Columna Durruti, 04.07.2014 at 07:15

Would be great for ancient / medieval games... not so convinced for modern.

Maybe be able to turn them off and on in games and maps? That would be good
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06.07.2014 - 00:37
Dude, this sounds just like Warlight. Do you really want atWar to be sued?
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TJM !!!
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06.07.2014 - 18:01
I think this will be a good idea as an option.

Support
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06.07.2014 - 18:12
 Htin
作者: Skittzophrenic, 06.07.2014 at 00:37

Dude, this sounds just like Warlight. Do you really want atWar to be sued?

this is diffrent from warlight.you have free troop movement . unlike being stuck in a border or you can move your unit's view range. Hell, battle dawn is similar to at-war, its just the casual version of at-war. why haven't at-war been sued? at-war's fog will be diffrent from warlight. warlight's fog is based on a piece of land, that is adjacent to its border, or its all fog(heavy fog) or no fog. at-war is like a Light fog version of warlight, why haven't at-war been sued? At-war's fog is based on the unit's view range
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Hi
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11.07.2014 - 16:24
 Htin
作者: International, 05.07.2014 at 05:52

If a fog of war is implemented, the game will also need to hide battles outside of your viewing range from your overview/battle screen.

I personally play a lot of roleplay games, and I feel that a limited fog of war, where land is visible, but units/battles are not, will be very effective.

rp doesn't need fog, how would you knw if someone is rouge, you will need alot of spies/sentry planes to see
if soeone is rouge
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Hi
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11.07.2014 - 16:42
Like it +
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11.07.2014 - 17:00
Support but this should be optional (+add fog)
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11.07.2014 - 17:52
Surely this would be v hard to implement...
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The funny thing about this is by the time you realize that this is completely pointless, it's too late to stop reading.
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12.07.2014 - 01:40
Black Shark
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作者: Htin, 06.07.2014 at 18:12

作者: Skittzophrenic, 06.07.2014 at 00:37

Dude, this sounds just like Warlight. Do you really want atWar to be sued?

this is diffrent from warlight.you have free troop movement . unlike being stuck in a border or you can move your unit's view range. Hell, battle dawn is similar to at-war, its just the casual version of at-war. why haven't at-war been sued? at-war's fog will be diffrent from warlight. warlight's fog is based on a piece of land, that is adjacent to its border, or its all fog(heavy fog) or no fog. at-war is like a Light fog version of warlight, why haven't at-war been sued? At-war's fog is based on the unit's view range
Battle Dawn? Being like AW? LOLWUT? ROFLCOPTER
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12.07.2014 - 09:33
 Htin
作者: Guest, 12.07.2014 at 01:40

作者: Htin, 06.07.2014 at 18:12

作者: Skittzophrenic, 06.07.2014 at 00:37

Dude, this sounds just like Warlight. Do you really want atWar to be sued?

this is diffrent from warlight.you have free troop movement . unlike being stuck in a border or you can move your unit's view range. Hell, battle dawn is similar to at-war, its just the casual version of at-war. why haven't at-war been sued? at-war's fog will be diffrent from warlight. warlight's fog is based on a piece of land, that is adjacent to its border, or its all fog(heavy fog) or no fog. at-war is like a Light fog version of warlight, why haven't at-war been sued? At-war's fog is based on the unit's view range
Battle Dawn? Being like AW? LOLWUT? ROFLCOPTER

yes it is similar to aw , Dumb ass
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Hi
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12.07.2014 - 11:00
Black Shark
账户已删除
作者: Htin, 12.07.2014 at 09:33

作者: Guest, 12.07.2014 at 01:40

作者: Htin, 06.07.2014 at 18:12

作者: Skittzophrenic, 06.07.2014 at 00:37

Dude, this sounds just like Warlight. Do you really want atWar to be sued?

this is diffrent from warlight.you have free troop movement . unlike being stuck in a border or you can move your unit's view range. Hell, battle dawn is similar to at-war, its just the casual version of at-war. why haven't at-war been sued? at-war's fog will be diffrent from warlight. warlight's fog is based on a piece of land, that is adjacent to its border, or its all fog(heavy fog) or no fog. at-war is like a Light fog version of warlight, why haven't at-war been sued? At-war's fog is based on the unit's view range
Battle Dawn? Being like AW? LOLWUT? ROFLCOPTER

yes it is similar to aw , Dumb ass
Battle Dawn is a game where you save up multiple resources, and win by capturing all of the relics and keeping them until the game ends. There is also another way, but I forgot.

BD doesn't have teams, scenarios or strats in like in AW. In AW you don't build certain buildings to increase your output, you simply waste you units or capture countries/cities.

In BD, you have Ion cannons. You can make something like that in AW, but it's not 1-time use like it is in BD.

BD's recuitment system is different. In BD you join servers, but in AW you have games within a server.
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12.07.2014 - 11:01
 Htin
作者: Guest, 12.07.2014 at 11:00

作者: Htin, 12.07.2014 at 09:33

作者: Guest, 12.07.2014 at 01:40

作者: Htin, 06.07.2014 at 18:12

作者: Skittzophrenic, 06.07.2014 at 00:37

Dude, this sounds just like Warlight. Do you really want atWar to be sued?

this is diffrent from warlight.you have free troop movement . unlike being stuck in a border or you can move your unit's view range. Hell, battle dawn is similar to at-war, its just the casual version of at-war. why haven't at-war been sued? at-war's fog will be diffrent from warlight. warlight's fog is based on a piece of land, that is adjacent to its border, or its all fog(heavy fog) or no fog. at-war is like a Light fog version of warlight, why haven't at-war been sued? At-war's fog is based on the unit's view range
Battle Dawn? Being like AW? LOLWUT? ROFLCOPTER

yes it is similar to aw , Dumb ass
Battle Dawn is a game where you save up multiple resources, and win by capturing all of the relics and keeping them until the game ends. There is also another way, but I forgot.

BD doesn't have teams, scenarios or strats in like in AW. In AW you don't build certain buildings to increase your output, you simply waste you units or capture countries/cities.

In BD, you have Ion cannons. You can make something like that in AW, but it's not 1-time use like it is in BD.

BD's recuitment system is different. In BD you join servers, but in AW you have games within a server.

when moving troop
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Hi
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12.07.2014 - 11:03
Black Shark
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作者: Htin, 12.07.2014 at 11:01

作者: Guest, 12.07.2014 at 11:00

作者: Htin, 12.07.2014 at 09:33

作者: Guest, 12.07.2014 at 01:40

作者: Htin, 06.07.2014 at 18:12

作者: Skittzophrenic, 06.07.2014 at 00:37

Dude, this sounds just like Warlight. Do you really want atWar to be sued?

this is diffrent from warlight.you have free troop movement . unlike being stuck in a border or you can move your unit's view range. Hell, battle dawn is similar to at-war, its just the casual version of at-war. why haven't at-war been sued? at-war's fog will be diffrent from warlight. warlight's fog is based on a piece of land, that is adjacent to its border, or its all fog(heavy fog) or no fog. at-war is like a Light fog version of warlight, why haven't at-war been sued? At-war's fog is based on the unit's view range
Battle Dawn? Being like AW? LOLWUT? ROFLCOPTER

yes it is similar to aw , Dumb ass
Battle Dawn is a game where you save up multiple resources, and win by capturing all of the relics and keeping them until the game ends. There is also another way, but I forgot.

BD doesn't have teams, scenarios or strats in like in AW. In AW you don't build certain buildings to increase your output, you simply waste you units or capture countries/cities.

In BD, you have Ion cannons. You can make something like that in AW, but it's not 1-time use like it is in BD.

BD's recuitment system is different. In BD you join servers, but in AW you have games within a server.

when moving troop
I disagree, AW has free movement but in BD you have to move your squads to either a outpost or a allied city (or a neutral/hostile one, to conquer). You can get around this by spamming outposts, but it costs you.

Btw, moving in BD also costs oil.
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10.08.2014 - 13:39
 Htin
作者: Guest, 12.07.2014 at 11:03

作者: Htin, 12.07.2014 at 11:01

作者: Guest, 12.07.2014 at 11:00

作者: Htin, 12.07.2014 at 09:33

作者: Guest, 12.07.2014 at 01:40

作者: Htin, 06.07.2014 at 18:12

作者: Skittzophrenic, 06.07.2014 at 00:37

Dude, this sounds just like Warlight. Do you really want atWar to be sued?

this is diffrent from warlight.you have free troop movement . unlike being stuck in a border or you can move your unit's view range. Hell, battle dawn is similar to at-war, its just the casual version of at-war. why haven't at-war been sued? at-war's fog will be diffrent from warlight. warlight's fog is based on a piece of land, that is adjacent to its border, or its all fog(heavy fog) or no fog. at-war is like a Light fog version of warlight, why haven't at-war been sued? At-war's fog is based on the unit's view range
Battle Dawn? Being like AW? LOLWUT? ROFLCOPTER

yes it is similar to aw , Dumb ass
Battle Dawn is a game where you save up multiple resources, and win by capturing all of the relics and keeping them until the game ends. There is also another way, but I forgot.

BD doesn't have teams, scenarios or strats in like in AW. In AW you don't build certain buildings to increase your output, you simply waste you units or capture countries/cities.

In BD, you have Ion cannons. You can make something like that in AW, but it's not 1-time use like it is in BD.

BD's recuitment system is different. In BD you join servers, but in AW you have games within a server.

when moving troop
I disagree, AW has free movement but in BD you have to move your squads to either a outpost or a allied city (or a neutral/hostile one, to conquer). You can get around this by spamming outposts, but it costs you.

Btw, moving in BD also costs oil.

i says similar movement a casual type not ALL those other type
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Hi
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11.08.2014 - 01:16
Black Shark
账户已删除
作者: Htin, 10.08.2014 at 13:39

作者: Guest, 12.07.2014 at 11:03

作者: Htin, 12.07.2014 at 11:01

作者: Guest, 12.07.2014 at 11:00

作者: Htin, 12.07.2014 at 09:33

作者: Guest, 12.07.2014 at 01:40

作者: Htin, 06.07.2014 at 18:12

作者: Skittzophrenic, 06.07.2014 at 00:37

Dude, this sounds just like Warlight. Do you really want atWar to be sued?

this is diffrent from warlight.you have free troop movement . unlike being stuck in a border or you can move your unit's view range. Hell, battle dawn is similar to at-war, its just the casual version of at-war. why haven't at-war been sued? at-war's fog will be diffrent from warlight. warlight's fog is based on a piece of land, that is adjacent to its border, or its all fog(heavy fog) or no fog. at-war is like a Light fog version of warlight, why haven't at-war been sued? At-war's fog is based on the unit's view range
Battle Dawn? Being like AW? LOLWUT? ROFLCOPTER

yes it is similar to aw , Dumb ass
Battle Dawn is a game where you save up multiple resources, and win by capturing all of the relics and keeping them until the game ends. There is also another way, but I forgot.

BD doesn't have teams, scenarios or strats in like in AW. In AW you don't build certain buildings to increase your output, you simply waste you units or capture countries/cities.

In BD, you have Ion cannons. You can make something like that in AW, but it's not 1-time use like it is in BD.

BD's recuitment system is different. In BD you join servers, but in AW you have games within a server.

when moving troop
I disagree, AW has free movement but in BD you have to move your squads to either a outpost or a allied city (or a neutral/hostile one, to conquer). You can get around this by spamming outposts, but it costs you.

Btw, moving in BD also costs oil.

i says similar movement a casual type not ALL those other type
Casual? Lolwut? Look, BD is not very much like AW at all.
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11.08.2014 - 02:41
Adding fog will make game harder.No one would know what their opponents have so the game would last more turns.But still why we need that?
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11.08.2014 - 16:06
 Htin
作者: Guest, 11.08.2014 at 01:16

作者: Htin, 10.08.2014 at 13:39

作者: Guest, 12.07.2014 at 11:03

作者: Htin, 12.07.2014 at 11:01

作者: Guest, 12.07.2014 at 11:00

作者: Htin, 12.07.2014 at 09:33

作者: Guest, 12.07.2014 at 01:40

作者: Htin, 06.07.2014 at 18:12

作者: Skittzophrenic, 06.07.2014 at 00:37

Dude, this sounds just like Warlight. Do you really want atWar to be sued?

this is diffrent from warlight.you have free troop movement . unlike being stuck in a border or you can move your unit's view range. Hell, battle dawn is similar to at-war, its just the casual version of at-war. why haven't at-war been sued? at-war's fog will be diffrent from warlight. warlight's fog is based on a piece of land, that is adjacent to its border, or its all fog(heavy fog) or no fog. at-war is like a Light fog version of warlight, why haven't at-war been sued? At-war's fog is based on the unit's view range
Battle Dawn? Being like AW? LOLWUT? ROFLCOPTER

yes it is similar to aw , Dumb ass
Battle Dawn is a game where you save up multiple resources, and win by capturing all of the relics and keeping them until the game ends. There is also another way, but I forgot.

BD doesn't have teams, scenarios or strats in like in AW. In AW you don't build certain buildings to increase your output, you simply waste you units or capture countries/cities.

In BD, you have Ion cannons. You can make something like that in AW, but it's not 1-time use like it is in BD.

BD's recuitment system is different. In BD you join servers, but in AW you have games within a server.

when moving troop
I disagree, AW has free movement but in BD you have to move your squads to either a outpost or a allied city (or a neutral/hostile one, to conquer). You can get around this by spamming outposts, but it costs you.

Btw, moving in BD also costs oil.

i says similar movement a casual type not ALL those other type
Casual? Lolwut? Look, BD is not very much like AW at all.

movement is slow
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Hi
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25.10.2014 - 15:47
 Htin
Bump
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Hi
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