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发表: 25   谁浏览过: 67 users
04.11.2013 - 21:34
 beep
When I'm in a game, and people want to ally end, but there's that oneeeee low rank that doesn't grasp the concept of not attacking before you send an ally request. Maybe auto-decline should be removed altogether to avoid this problem?
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04.11.2013 - 21:34
 Nero
Support
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Laochra¹: i pray to the great zizou, that my tb stops the airtrans of the yellow infidel
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04.11.2013 - 21:48
Kill it with fire!

Just kidding.

Support
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The bitterest truth is sometimes better than the sweetest lie - Griffin, MIB III
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05.11.2013 - 07:16
Support lol that was a crazy game
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05.11.2013 - 07:28
Yea i support because if you send ally and that player attacks you it automatically decline ally.So you must say to him to stop attacking you
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05.11.2013 - 08:08
Support, but only if it cancels the attack if the player accepts, if not then attacks go on as normal.
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05.11.2013 - 09:08
作者: Xenosapien, 05.11.2013 at 08:08

Support, but it cancels the attack if the player accepts, if not then attacks go on as normal.


No it does not, because the player does not even see the request if they have attacked, it auto declines.

Support.
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05.11.2013 - 09:10
作者: Lemon, 05.11.2013 at 09:08

作者: Xenosapien, 05.11.2013 at 08:08

Support, but only if it cancels the attack if the player accepts, if not then attacks go on as normal.


No it does not, because the player does not even see the request if they have attacked, it auto declines.

Support.


Fixed it. Meant to say a proposal similar to this thread.
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05.11.2013 - 09:13
作者: Xenosapien, 05.11.2013 at 09:10

作者: Lemon, 05.11.2013 at 09:08

作者: Xenosapien, 05.11.2013 at 08:08

Support, but only if it cancels the attack if the player accepts, if not then attacks go on as normal.


No it does not, because the player does not even see the request if they have attacked, it auto declines.

Support.


Fixed it. Meant to say a proposal similar to this thread.


You know I did think that that might be the case, seemed an odd thing to have said considering the primary post. I agree, the alliance request should not cancel attacks. Might be hard to do that though, as the accept decline phase comes after attacks are processed.
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05.11.2013 - 09:39
AlexMeza
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Support.
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05.11.2013 - 10:14
Support
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"Riddle me this, Riddle me that...?" - The Riddler

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05.11.2013 - 11:03
No.
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http://atwar-game.com/forum/topic.php?topic_id=14714&topicsearch=&page=
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05.11.2013 - 11:56
Support for sure.
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Don't trust the manipulative rabbit.
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05.11.2013 - 12:05
Support because when a turn begins its a new turn altogether. Players should be able to decide then irrespective of what happened before.
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05.11.2013 - 12:05
Hmm. Support.
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"My words are my bullets."-John Lydon


Spart is love
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05.11.2013 - 12:38
Le Tunder
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No support.
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05.11.2013 - 13:05
Instead of just saying no, please add, why not.

Full support from me by the way.
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05.11.2013 - 14:03
Le Tunder
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作者: Brandreas, 05.11.2013 at 13:05

Instead of just saying no, please add, why not.

Full support from me by the way.



Let's say i get most of your land, send a request to ally, you accept because you are unable to see my action, and once you notice that I took your land, it will be too late cuz I get reinforcements and just end alliance with you.

Or I get your cap, and you accept alliance, then i end alliance and you auto-lose.
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05.11.2013 - 14:23
 beep
作者: Guest, 05.11.2013 at 14:03

作者: Brandreas, 05.11.2013 at 13:05

Instead of just saying no, please add, why not.

Full support from me by the way.



Let's say i get most of your land, send a request to ally, you accept because you are unable to see my action, and once you notice that I took your land, it will be too late cuz I get reinforcements and just end alliance with you.

Or I get your cap, and you accept alliance, then i end alliance and you auto-lose.


They should also make it able to view maps before you make a decision on an alliance, so many issues with that too
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06.11.2013 - 15:53
Yeah, sometimes I want to look at the current alliances to know if I want to accept an ally request.
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10.11.2013 - 23:59
No Support.

The reason this was an issue in the first place was because some people would take a players capital while offering an alliance or peace. The player would then accept only to find they had lost their country and the the player would delare war while walling and preparing to attack the weaker undefended cities which the opponent could not no longer produce in. This happened enough until it became an issue which was solved by this change. It was a long while back.

My advice? Send them a message them at the start. Auto Decline is really, really, really annoying but it's a sad necessary evil to prevent he shitstorm of trolls who used this is a winning technique.

Raising awareness of auto decline would be a better idea.
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11.11.2013 - 00:08
作者: Guest, 05.11.2013 at 14:03
Let's say i get most of your land, send a request to ally, you accept because you are unable to see my action, and once you notice that I took your land, it will be too late cuz I get reinforcements and just end alliance with you.

Or I get your cap, and you accept alliance, then i end alliance and you auto-lose.


These people are new, mate. They don't remember the shitstorms this use to cause. Alliance was the worst. At least then they sent a peace request, you had the time too setup a good wallfuck and possibly might survive but when they attacked and you accepted an alliance without realizing that they had taken your capital. Then, they had you by the balls because if you ended the alliance, you'd be dead by the time you could declared war.

It's not worth the hassle it use to cause. Auto Decline is a good thing, despite its annoyance.
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11.11.2013 - 07:14
Le Tunder
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作者: Tik-Tok, 11.11.2013 at 00:08

作者: Guest, 05.11.2013 at 14:03
Let's say i get most of your land, send a request to ally, you accept because you are unable to see my action, and once you notice that I took your land, it will be too late cuz I get reinforcements and just end alliance with you.

Or I get your cap, and you accept alliance, then i end alliance and you auto-lose.


These people are new, mate. They don't remember the shitstorms this use to cause. Alliance was the worst. At least then they sent a peace request, you had the time too setup a good wallfuck and possibly might survive but when they attacked and you accepted an alliance without realizing that they had taken your capital. Then, they had you by the balls because if you ended the alliance, you'd be dead by the time you could declared war.

It's not worth the hassle it use to cause. Auto Decline is a good thing, despite its annoyance.


I remember the days when ranks 8 where top-tier pros, now it seems like everybody below rank 10 is a total noob (with a few exceptions of course [yes i am talking about people in my friend list] like SQUARED).
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11.11.2013 - 13:48
Support
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11.11.2013 - 15:26
Death1812
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Support
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