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发表: 5   谁浏览过: 40 users
18.04.2013 - 01:05
Here I am suggesting some minor changes to the referral system.

1) Have a maximum on the amount of SP you can gain from invited users. 250k sounds good and still very beneficial, especially since you are doing nothing.

2) After reaching cap SP you get 150 protocoins for every used you invite that buys premium.

or

3) You get 2 protocoins for every used you invite that reaches rank 2 and 3 more protocoins when they reach rank 5.

Benefits : Well suggestions one is to stop player from reaching super high ranks by just inviting user while others worked their butts of for it. Suggestion 2 and 3 is to encourage people to invite users even after they hit cap. Suggestion 3 has a long term benefit... if the player really plays to rank 2 then there is a higher chance they will stick with the game.

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18.04.2013 - 01:20
Nikola Tesla
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Supported!
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18.04.2013 - 04:20
作者: Goblin, 18.04.2013 at 03:40

Why not just make lower max. reward you can make from one player?


Less than 15% of FSM's invited users get him 5000 SP, most of them are people who just join giving him 100 SP. Thats why FSM makes 2000-5000 SP a day.
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18.04.2013 - 08:39
引句:
引句:
作者: Goblin, 18.04.2013 at 07:48



Less than 15% of FSM's invited users get him 5000 SP, most of them are people who just join giving him 100 SP. Thats why FSM makes 2000-5000 SP a day.


Just joining doesn't give SP.

But for example ...if only 50 out of does 1500 players he "invited" (and that is less then 4%) got him 5000 SP = 250.000 SP.

That is a hell of alot SP for puting a link to a web page ...the whole system of rewarding SP for inviting users is wrong in my opinion and should be changed to a trophy, PC or some other type of reward.


You do the person who invite you gets 100 SP. Further more that is the reason I proposed this change would make thing a far lot more balance then it is now.
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18.04.2013 - 19:00
Agree sp farmer by inviting
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