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发表: 35   谁浏览过: 82 users
31.05.2014 - 08:58
I want improve the competition and make this game more enjoyable because the current system isn't good enough in my opinion.
this game is still losing players and maybe we can change it a little.

Create a clan and:

- Only have 5 spots;
- Can only play 1 CW per day;

_____

- With CP's the leaders of a clan can buy upgrades like:
- add spot for members ( max. 30)
- use CP's for to CW's tickets (only 1 free per day)
- buy tickets for tournaments

_____

In tournaments i mean:

When 1 season is over, coalitions have 1 week to buy tickets.
When the time is over admin will create different leagues. (ex: gold, silver and bronze leagues)

_____

Stop with competence formula, competence shouldn't really matter.
This is how the points will work:.

G(gold)
S(silver)
B(bronze)

G vs G = 7 pts
G vs S = 6 pts
G vs B = 5 pts

S vs G = 8 pts
S vs S = 7 pts
S vs B = 6 pts

B vs G = 9 pts
B vs S = 8 pts
B vs B = 7 pts
____________

With this we will have more coalitions, more fair ranks and have more competition..
People need to win to gain CP's
People also need to be active
People can't just create a new clan because they don't want to ruin their competence.


bring hedinho for admin ^^
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31.05.2014 - 09:01
Would be more motivational for clans to cw a lot more, so support and no support at same time since you pay 10k SP to create a clan, so why should you have a limit to how many people you have in your clan or how many CW's you can have per day?
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"My words are my bullets."-John Lydon


Spart is love
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31.05.2014 - 09:02
Either way, admins would never implant this.
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"My words are my bullets."-John Lydon


Spart is love
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31.05.2014 - 09:04
作者: bullet86, 31.05.2014 at 09:01

Would be more motivational for clans to cw a lot more, so support and no support at same time since you pay 10k SP to create a clan, so why should you have a limit to how many people you have in your clan or how many CW's you can have per day?

10k SP its nothing.. ^^
If u buy a car in future u need to buy new tires, diesel and others stuff.
Its the same.. u can create 1 clan with your SP, but if u want improve your clan u need to earn CP's...
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31.05.2014 - 10:04
This is a bad idea, I like the point system, but how dare you try to add a clan capacity?
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31.05.2014 - 10:45
Limiting clan capacity is flawed because:

作者: EndsOfInvention, 17.10.2013 at 12:07

  • If there was to be a limited amount of players in each coalition, it would be much more difficult to find a time where enough players were on from each coalition to actually do a CW. Stalin's Martians, the clan who have played the most CWs are there because they almost always have enough players to field a team when they are asked for a CW.
  • Even if there were enough players on from each clan, the chances that there would be anything like fair ranks are slim, with only a few players.
  • The training of new players would also cease entirely, because any coalition would want as many good players as possible in their clan, taking up all the slots available.
  • It would be unfair to disintegrate existing clans with players who have worked together for years in order to comply with the new rules.



The point allocation system is an interesting Idea though
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31.05.2014 - 13:02
作者: Permamuted, 31.05.2014 at 11:06

作者: Mr_Own_U, 31.05.2014 at 10:04

but how dare you try to add a clan capacity?


relax its just a suggestion.

while the points idea interests me, i dislike any system that limits the number of cws played, more cws the better.


Lol it did sound pretty mean. Agree with more cws the better.


Also +50 comp each win has some cons to it. Being easy farming for clans on lower tier clans
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31.05.2014 - 15:31
 Acquiesce (版主)
作者: Mr_Own_U, 31.05.2014 at 10:04

how dare you try to add a clan capacity?


Actually adding a clan capacity was by far the best part of his idea. I've said this before but if clans were limited to ~15 players it would do wonders for AW. For one thing clans would be more serious about who they invited and clan mates would have stronger relationships with one another than they do now. We would also have way more active clans and more opportunities for CWs than we do now.
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The church is near, but the road is icy... the bar is far away, but I will walk carefully...
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31.05.2014 - 15:33
作者: Acquiesce, 31.05.2014 at 15:31

作者: Mr_Own_U, 31.05.2014 at 10:04

how dare you try to add a clan capacity?


Actually adding a clan capacity was by far the best part of his idea. I've said this before but if clans were limited to ~15 players it would do wonders for AW. For one thing clans would be more serious about who they invited and clan mates would have stronger relationships with one another than they do now. We would also have way more active clans and more opportunities for CWs than we do now.



New players willing to learn won't get the chance. This is a selfish idea. This is strictly focused on the now and not the future and present
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31.05.2014 - 15:35
 Acquiesce (版主)
作者: EndsOfInvention, 31.05.2014 at 10:45

Limiting clan capacity is flawed because:


It wouldn't be very difficult at all. Some of the most active clans in AW have 20 or less players. Stalins isn't a very good example because although it was big, it had just a few players that did most of the CWs. It's actually the largest clans that are often hubs of inactivity. Also, even if I conceded that fewer clans would have lots on, there would be more clans in general which moots that point. The suggestion that training of new players would stop is totally unfounded. There are a limited number of highly skilled players and most clans would have to include a few low ranks in their rosters.
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The church is near, but the road is icy... the bar is far away, but I will walk carefully...
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31.05.2014 - 15:37
 Acquiesce (版主)
作者: Mr_Own_U, 31.05.2014 at 15:33

New players willing to learn won't get the chance. This is a selfish idea. This is strictly focused on the now and not the future and present


Why wouldn't they? I can easily envision clans with a few pros and some lower ranks.
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The church is near, but the road is icy... the bar is far away, but I will walk carefully...
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31.05.2014 - 15:39
作者: Acquiesce, 31.05.2014 at 15:35

作者: EndsOfInvention, 31.05.2014 at 10:45

Limiting clan capacity is flawed because:


It wouldn't be very difficult at all. Some of the most active clans in AW have 20 or less players. Stalins isn't a very good example because although it was big, it had just a few players that did most of the CWs. It's actually the largest clans that are often hubs of inactivity. Also, even if I conceded that fewer clans would have lots on, there would be more clans in general which moots that point. The suggestion that training of new players would stop is totally unfounded. There are a limited number of highly skilled players and most clans would have to include a few low ranks in their rosters.



Why should it be a lottery for what a low rank can and can't join? There should be no member cap cause some people would rather train with an official training clan. Most of these big clans are not willing to train.
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31.05.2014 - 15:40
作者: Acquiesce, 31.05.2014 at 15:37

作者: Mr_Own_U, 31.05.2014 at 15:33

New players willing to learn won't get the chance. This is a selfish idea. This is strictly focused on the now and not the future and present


Why wouldn't they? I can easily envision clans with a few pros and some lower ranks.



One of the great things of atwar is the freedom of coalitions. You're free to do as you please. Now many will have to leave current clans with no where to go
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31.05.2014 - 15:44
 Acquiesce (版主)
作者: Mr_Own_U, 31.05.2014 at 15:40

One of the great things of atwar is the freedom of coalitions. You're free to do as you please. Now many will have to leave current clans with no where to go


"Choosing is better than not choosing" is not a strong argument. Finding out what is better for AW gameplay is. And if ever implemented we could just make it so that clans that currently exceed the limit can continue to do so for as long as players remain in the clan. That way no one is kicked. The change doesn't have to be sudden.
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The church is near, but the road is icy... the bar is far away, but I will walk carefully...
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31.05.2014 - 15:47
作者: Acquiesce, 31.05.2014 at 15:44

作者: Mr_Own_U, 31.05.2014 at 15:40

One of the great things of atwar is the freedom of coalitions. You're free to do as you please. Now many will have to leave current clans with no where to go


"Choosing is better than not choosing" is not a strong argument. Finding out what is better for AW gameplay is. And if ever implemented we could just make it so that clans that currently exceed the limit can continue to do so for as long as players remain in the clan. That way no one is kicked. The change doesn't have to be sudden.



The change doesn't have to happen at all. It would hurt the amount of new players willing to learn
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31.05.2014 - 15:49
 Acquiesce (版主)
作者: Mr_Own_U, 31.05.2014 at 15:47

The change doesn't have to happen at all. It would hurt the amount of new players willing to learn


How? Pls give explanations when you make claims
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The church is near, but the road is icy... the bar is far away, but I will walk carefully...
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31.05.2014 - 16:47
作者: Acquiesce, 31.05.2014 at 15:49

作者: Mr_Own_U, 31.05.2014 at 15:47

The change doesn't have to happen at all. It would hurt the amount of new players willing to learn


How? Pls give explanations when you make claims



More clans will be looking to load up with good players instead of willing to train noobs
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31.05.2014 - 17:26
作者: Acquiesce, 31.05.2014 at 15:35

It wouldn't be very difficult at all. Some of the most active clans in AW have 20 or less players. Stalins isn't a very good example because although it was big, it had just a few players that did most of the CWs. It's actually the largest clans that are often hubs of inactivity. Also, even if I conceded that fewer clans would have lots on, there would be more clans in general which moots that point. The suggestion that training of new players would stop is totally unfounded. There are a limited number of highly skilled players and most clans would have to include a few low ranks in their rosters.

Yeah, I did that list ages ago and was too lazy to update it with more relevant current examples. But if you only have 5 slots available every player is going to go with 4 other strong people he can win cw's with, rather than 4 new players who will take a lot of training before cwing can effectively begin. You have misplaced faith that everyone in AW is as nice and selfless as you. Also, you only need to look to the fact that training clans almost always fail after a few months, because high ranks get bored without an ample supply of cws, and their freinds to talk to, to see the way things would turn out even if a high rank did that.
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31.05.2014 - 18:08
 Acquiesce (版主)
I think the reason most training clans fail is because well meaning high ranks take on MORE low ranks than they can actually handle. Not enough attention is given to each individual player and as a result many low ranks become apathetic and inactive. In smaller clans the very opposite is the case.
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The church is near, but the road is icy... the bar is far away, but I will walk carefully...
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31.05.2014 - 18:26
作者: Acquiesce, 31.05.2014 at 18:08

I think the reason most training clans fail is because well meaning high ranks take on MORE low ranks than they can actually handle. Not enough attention is given to each individual player and as a result many low ranks become apathetic and inactive. In smaller clans the very opposite is the case.


More clans will be looking to load up with good players instead of willing to train noobs
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31.05.2014 - 18:46
 Acquiesce (版主)
作者: Mr_Own_U, 31.05.2014 at 18:26

More clans will be looking to load up with good players instead of willing to train noobs


And they will fail. There are a limited number of good players. And when that happens the only option is training people into better players. Which is invariably what will happen as it always has. It's the reason training clan's exist right now in the first place. We realize there are a limited number of strong players so we try to make new ones!
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The church is near, but the road is icy... the bar is far away, but I will walk carefully...
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31.05.2014 - 19:07
I'm a noob <3
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31.05.2014 - 19:11
作者: Acquiesce, 31.05.2014 at 18:46

作者: Mr_Own_U, 31.05.2014 at 18:26

More clans will be looking to load up with good players instead of willing to train noobs


And they will fail. There are a limited number of good players. And when that happens the only option is training people into better players. Which is invariably what will happen as it always has. It's the reason training clan's exist right now in the first place. We realize there are a limited number of strong players so we try to make new ones!



Why would the stronger clans bother to train the weak? Illyria was a victim of this for a long time, only using high ranks.. But now I am very happy you guys are opening a training clan.. But besides that, you guys never accepting low ranks, which is my point of most big clans, SM, MK, You, etc
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31.05.2014 - 21:40
 Acquiesce (版主)
作者: Mr_Own_U, 31.05.2014 at 19:11

Why would the stronger clans bother to train the weak?


Did you even read my post? I literally just explained why. There are a limited number of strong players and the only way to increase the pool from which you can recruit is to train your own loyal players.

作者: Mr_Own_U, 31.05.2014 at 19:11

Illyria was a victim of this for a long time, only using high ranks..


Nope, Illyria wasn't at all like that. We always had rank 6s and 7s that we were training competitively. Chill/basigek are the most obvious examples but we had others too and would have more if not for the training clan.
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The church is near, but the road is icy... the bar is far away, but I will walk carefully...
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31.05.2014 - 21:42
作者: Acquiesce, 31.05.2014 at 21:40

作者: Mr_Own_U, 31.05.2014 at 19:11

Why would the stronger clans bother to train the weak?


Did you even read my post? I literally just explained why. There are a limited number of strong players and the only way to increase the pool from which you can recruit is to train your own loyal players.

作者: Mr_Own_U, 31.05.2014 at 19:11

Illyria was a victim of this for a long time, only using high ranks..


Nope, Illyria wasn't at all like that. We always had rank 6s and 7s that we were training competitively. Chill/basigek are the most obvious examples but we had others too and would have more if not for the training clan.



No you dont/ever had a rank lower then 6. Basi is the only one if anything.
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31.05.2014 - 21:53
 Acquiesce (版主)
作者: Mr_Own_U, 31.05.2014 at 21:42

No you dont/ever had a rank lower then 6. Basi is the only one if anything.


That's factually incorrect. I know more about what my clan has done than you. But yeah I suppose no point in trying to convince you otherwise.
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The church is near, but the road is icy... the bar is far away, but I will walk carefully...
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31.05.2014 - 22:02
作者: Acquiesce, 31.05.2014 at 21:53

作者: Mr_Own_U, 31.05.2014 at 21:42

No you dont/ever had a rank lower then 6. Basi is the only one if anything.


That's factually incorrect. I know more about what my clan has done than you. But yeah I suppose no point in trying to convince you otherwise.


That's factually incorrect. i am illyrias #1 fan. You only accepts prems also!
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01.06.2014 - 06:27
作者: Mr_Own_U, 31.05.2014 at 22:02

作者: Acquiesce, 31.05.2014 at 21:53

作者: Mr_Own_U, 31.05.2014 at 21:42

No you dont/ever had a rank lower then 6. Basi is the only one if anything.


That's factually incorrect. I know more about what my clan has done than you. But yeah I suppose no point in trying to convince you otherwise.


That's factually incorrect. i am illyrias #1 fan. You only accepts prems also!

Basi didn't have prem when he joined, but we like them to have premium because it shows that they are committed to the game and are worth putting in the effort to help them improve.
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01.06.2014 - 14:14
作者: joedtaxi, 01.06.2014 at 06:27

作者: Mr_Own_U, 31.05.2014 at 22:02

作者: Acquiesce, 31.05.2014 at 21:53

作者: Mr_Own_U, 31.05.2014 at 21:42

No you dont/ever had a rank lower then 6. Basi is the only one if anything.


That's factually incorrect. I know more about what my clan has done than you. But yeah I suppose no point in trying to convince you otherwise.


That's factually incorrect. i am illyrias #1 fan. You only accepts prems also!

Basi didn't have prem when he joined, but we like them to have premium because it shows that they are committed to the game and are worth putting in the effort to help them improve.



Free to play members are just as dedicated as premium players, that can not be categorized.
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01.06.2014 - 14:45
作者: Mr_Own_U, 31.05.2014 at 22:02

作者: Acquiesce, 31.05.2014 at 21:53

作者: Mr_Own_U, 31.05.2014 at 21:42

No you dont/ever had a rank lower then 6. Basi is the only one if anything.


That's factually incorrect. I know more about what my clan has done than you. But yeah I suppose no point in trying to convince you otherwise.


That's factually incorrect. i am illyrias #1 fan. You only accepts prems also!


basi crypt and shep were non prems when we accepted them.
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