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So, i had this idea while playing Europa Universallis Rome.
What a bout a politics system?
I know its a vague ideam but i do have some kind of list on my mind:
1. Parties (of factions), each with different bonus and malus.
2. The Leader (player) would be able to choose from one of the parties (later we could set some events to change the party of the ruler).
3. Elections, every x turn the country would have a election, and based on the player performance in general (military, taxation and military).
4. Taxes, quite self explanatory, the player would have the options to change both global and local taxes adjusts, this would have an great effect on popularity and economy.
5. Laws, the player would be able to pass, for example, a law that enables forced conscription, or taxes-specific laws, or citizenship (for ancient-based or fantasy maps). Every of these decisions would have a varying impact on popularity, economy, recruitment...
5. Popularity, the index that sums up how much people like him, it would be affected by every aspect of the game and would affect military, election and economic efficiency.
I think thats it. i know it isn´t a great original idea and canbe very well out of the scope of the game itself, but i think it would add some nice depth on the gameplay and immersion.
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Blackshark 账户已删除 |
The problem is the games would be waaay longer, but for casual this would be awesome. Good thinking there!
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Sounds like something they'd put in a UN game.
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[ img]Picture[/img]
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作者: NoOne, 07.03.2013 at 01:43
Sounds like something they'd put in a UN game.
That´s exactly what i was thinking about, UN kind of have this politics thing, but still, the UN have no real impact since everyone can just nuke him to hell and begin Third World War.
that gives me another ideia, what about some features like nuclear winter or radiation killing pop? that would make people think twice before nuking UN or someone else. D:
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作者: Guest, 07.03.2013 at 01:02
The problem is the games would be waaay longer, but for casual this would be awesome. Good thinking there!
I figured that out.
If someone want some chalenge they could set it to 15 minutes each turn, but still, its best suited for 12 or 24 hours.
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Nah.
Does not have anything relevant to say?
i see...
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Nah.
Does not have anything relevant to say?
i see...
http://atwar-game.com/forum/topic.php?topic_id=7159&topicsearch=&page=1
read that, btw. don"t reply to reata, he has down syndrom.
if you reply,some individual that rhymes with BRIL, will erase the topic and ban you from forum.
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作者: Rebake, 07.03.2013 at 12:52
Nah.
Does not have anything relevant to say?
i see...
http://atwar-game.com/forum/topic.php?topic_id=7159&topicsearch=&page=1
read that, btw. don"t reply to reata, he has down syndrom.
if you reply,some individual that rhymes with BRIL, will erase the topic and ban you from forum.
You are not serious...are you? e-e
anyway, i didn´t got any warning, on the other hand, i got 2 replies to this individual has been deleted.
Its seems that the trolls want my skin, since my topic on premium features prices.
lol
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Blackshark 账户已删除 |
作者: NoOne, 07.03.2013 at 01:43
Sounds like something they'd put in a UN game.
Glgo didn't tell you in cln chat that he face fucked UN as US?
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I love this idea but... this game is supposed to be simple. I would love a game like this but if this were implemented this would be a different game :p
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I'd agree to this for specific scenarios or maps. Or even for casual games it would be awesome.
But for regular AW I would have to disagree. It would make things too complex.
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Don't trust the manipulative rabbit.
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作者: NoOne, 07.03.2013 at 01:43
Sounds like something they'd put in a UN game.
That´s exactly what i was thinking about, UN kind of have this politics thing, but still, the UN have no real impact since everyone can just nuke him to hell and begin Third World War.
that gives me another ideia, what about some features like nuclear winter or radiation killing pop? that would make people think twice before nuking UN or someone else. D:
I'd hate this wonderful game turn into a UN-based game, that's where I draw the line. I will quit if it turns into a UN styled game.
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作者: NoOne, 07.03.2013 at 01:43
Sounds like something they'd put in a UN game.
That´s exactly what i was thinking about, UN kind of have this politics thing, but still, the UN have no real impact since everyone can just nuke him to hell and begin Third World War.
that gives me another ideia, what about some features like nuclear winter or radiation killing pop? that would make people think twice before nuking UN or someone else. D:
I'd hate this wonderful game turn into a UN-based game, that's where I draw the line. I will quit if it turns into a UN styled game.
Oh...will you? I´l be very alone if you leave this game, oh so very alone! D:
Anyway, jokes apart, lets see, i think we shouldn't be so radical in our positions:
what if these features be part of some "UN game mode"? or something like that? so if we want a more traditional experience in gaming, we could play the "classic mode" and if we want a more political and less action-packed game we could select the "UN mode".
just an idea for you. (oh, the humanity).
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作者: NoOne, 07.03.2013 at 01:43
Sounds like something they'd put in a UN game.
That´s exactly what i was thinking about, UN kind of have this politics thing, but still, the UN have no real impact since everyone can just nuke him to hell and begin Third World War.
that gives me another ideia, what about some features like nuclear winter or radiation killing pop? that would make people think twice before nuking UN or someone else. D:
I'd hate this wonderful game turn into a UN-based game, that's where I draw the line. I will quit if it turns into a UN styled game.
Oh...will you? I´l be very alone if you leave this game, oh so very alone! D:
Anyway, jokes apart, lets see, i think we shouldn't be so radical in our positions:
what if these features be part of some "UN game mode"? or something like that? so if we want a more traditional experience in gaming, we could play the "classic mode" and if we want a more political and less action-packed game we could select the "UN mode".
just an idea for you. (oh, the humanity).
NO, NO UN-BASED AFTERWIND GAME!
Many will leave if this happens and I'm pretty sure Amok and Ivan won't change AW into a UN-styled game.
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作者: NoOne, 07.03.2013 at 01:43
Sounds like something they'd put in a UN game.
That´s exactly what i was thinking about, UN kind of have this politics thing, but still, the UN have no real impact since everyone can just nuke him to hell and begin Third World War.
that gives me another ideia, what about some features like nuclear winter or radiation killing pop? that would make people think twice before nuking UN or someone else. D:
I'd hate this wonderful game turn into a UN-based game, that's where I draw the line. I will quit if it turns into a UN styled game.
Oh...will you? I´l be very alone if you leave this game, oh so very alone! D:
Anyway, jokes apart, lets see, i think we shouldn't be so radical in our positions:
what if these features be part of some "UN game mode"? or something like that? so if we want a more traditional experience in gaming, we could play the "classic mode" and if we want a more political and less action-packed game we could select the "UN mode".
just an idea for you. (oh, the humanity).
NO, NO UN-BASED AFTERWIND GAME!
Many will leave if this happens and I'm pretty sure Amok and Ivan won't change AW into a UN-styled game.
i am sure most if not all of the ranks 7-12 will quit this game if this is implemented, and we are 90% of the premium players. that will kill this game income, and will lead ivan and amok to stop updating this game for a while.
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作者: Tundy, 10.03.2013 at 22:24
作者: NoOne, 07.03.2013 at 01:43
Sounds like something they'd put in a UN game.
That´s exactly what i was thinking about, UN kind of have this politics thing, but still, the UN have no real impact since everyone can just nuke him to hell and begin Third World War.
that gives me another ideia, what about some features like nuclear winter or radiation killing pop? that would make people think twice before nuking UN or someone else. D:
I'd hate this wonderful game turn into a UN-based game, that's where I draw the line. I will quit if it turns into a UN styled game.
Oh...will you? I´l be very alone if you leave this game, oh so very alone! D:
Anyway, jokes apart, lets see, i think we shouldn't be so radical in our positions:
what if these features be part of some "UN game mode"? or something like that? so if we want a more traditional experience in gaming, we could play the "classic mode" and if we want a more political and less action-packed game we could select the "UN mode".
just an idea for you. (oh, the humanity).
NO, NO UN-BASED AFTERWIND GAME!
Many will leave if this happens and I'm pretty sure Amok and Ivan won't change AW into a UN-styled game.
i am sure most if not all of the ranks 7-12 will quit this game if this is implemented, and we are 90% of the premium players. that will kill this game income, and will lead ivan and amok to stop updating this game for a while.
why all this stubbornness?
what do you have against that kind of game, can you guys explain to me?
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作者: Tundy, 10.03.2013 at 22:24
作者: NoOne, 07.03.2013 at 01:43
Sounds like something they'd put in a UN game.
That´s exactly what i was thinking about, UN kind of have this politics thing, but still, the UN have no real impact since everyone can just nuke him to hell and begin Third World War.
that gives me another ideia, what about some features like nuclear winter or radiation killing pop? that would make people think twice before nuking UN or someone else. D:
I'd hate this wonderful game turn into a UN-based game, that's where I draw the line. I will quit if it turns into a UN styled game.
Oh...will you? I´l be very alone if you leave this game, oh so very alone! D:
Anyway, jokes apart, lets see, i think we shouldn't be so radical in our positions:
what if these features be part of some "UN game mode"? or something like that? so if we want a more traditional experience in gaming, we could play the "classic mode" and if we want a more political and less action-packed game we could select the "UN mode".
just an idea for you. (oh, the humanity).
NO, NO UN-BASED AFTERWIND GAME!
Many will leave if this happens and I'm pretty sure Amok and Ivan won't change AW into a UN-styled game.
i am sure most if not all of the ranks 7-12 will quit this game if this is implemented, and we are 90% of the premium players. that will kill this game income, and will lead ivan and amok to stop updating this game for a while.
why all this stubbornness?
what do you have against that kind of game, can you guys explain to me?
It's cancer, like MLP.
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Blackshark 账户已删除 |
作者: Tundy, 10.03.2013 at 22:24
作者: NoOne, 07.03.2013 at 01:43
Sounds like something they'd put in a UN game.
That´s exactly what i was thinking about, UN kind of have this politics thing, but still, the UN have no real impact since everyone can just nuke him to hell and begin Third World War.
that gives me another ideia, what about some features like nuclear winter or radiation killing pop? that would make people think twice before nuking UN or someone else. D:
I'd hate this wonderful game turn into a UN-based game, that's where I draw the line. I will quit if it turns into a UN styled game.
Oh...will you? I´l be very alone if you leave this game, oh so very alone! D:
Anyway, jokes apart, lets see, i think we shouldn't be so radical in our positions:
what if these features be part of some "UN game mode"? or something like that? so if we want a more traditional experience in gaming, we could play the "classic mode" and if we want a more political and less action-packed game we could select the "UN mode".
just an idea for you. (oh, the humanity).
NO, NO UN-BASED AFTERWIND GAME!
Many will leave if this happens and I'm pretty sure Amok and Ivan won't change AW into a UN-styled game.
i am sure most if not all of the ranks 7-12 will quit this game if this is implemented, and we are 90% of the premium players. that will kill this game income, and will lead ivan and amok to stop updating this game for a while.
why all this stubbornness?
what do you have against that kind of game, can you guys explain to me?
Noobs not fighting for 20+ weeks. Scares me.
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作者: Tundy, 10.03.2013 at 22:24
作者: NoOne, 07.03.2013 at 01:43
Sounds like something they'd put in a UN game.
why all this stubbornness?
what do you have against that kind of game, can you guys explain to me?
It's cancer, like MLP.
Still do not understand your point, please, be clear.
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引句:
Noobs not fighting for 20+ weeks. Scares me.
Weeks?
that´s a awful lot of time...
so you fear if people suddenly starts to play complete UN games, they will play for too much time on the same game because of the restrictions?
is that what you mean?
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引句:
Noobs not fighting for 20+ weeks. Scares me.
Weeks?
that´s a awful lot of time...
so you fear if people suddenly starts to play complete UN games, they will play for too much time on the same game because of the restrictions?
is that what you mean?
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作者: Tundy, 10.03.2013 at 22:24
作者: NoOne, 07.03.2013 at 01:43
Sounds like something they'd put in a UN game.
why all this stubbornness?
what do you have against that kind of game, can you guys explain to me?
It's cancer, like MLP.
Still do not understand your point, please, be clear.
Like I said, it's cancer.
It's the game that won't go away, people keep getting brainwashed now thinking all games are UN games.
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Blackshark 账户已删除 |
引句:
Noobs not fighting for 20+ weeks. Scares me.
Weeks?
that´s a awful lot of time...
so you fear if people suddenly starts to play complete UN games, they will play for too much time on the same game because of the restrictions?
is that what you mean?
Weeks = turns, in Afterwind weeks were turns so yeah. I mean that people sit of their asses chatting and bidding in UN games rather then fight much. They complain when they get killed by somone taht was preparing and not saving money to bid for Cyprus.
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作者: Tundy, 10.03.2013 at 22:24
作者: NoOne, 07.03.2013 at 01:43
Sounds like something they'd put in a UN game.
why all this stubbornness?
what do you have against that kind of game, can you guys explain to me?
It's cancer, like MLP.
Still do not understand your point, please, be clear.
Like I said, it's cancer.
It's the game that won't go away, people keep getting brainwashed now thinking all games are UN games.
If the community likes the UN-style gameplay, who are we to say they are wrong? this kind of action-packed gameplay AtWat shows today isn´t the best that the game itself can do (atwar have a lot of potential), i think you have fear fo change.
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作者: Guest, 11.03.2013 at 10:28
引句:
Noobs not fighting for 20+ weeks. Scares me.
Weeks?
that´s a awful lot of time...
so you fear if people suddenly starts to play complete UN games, they will play for too much time on the same game because of the restrictions?
is that what you mean?
Weeks = turns, in Afterwind weeks were turns so yeah. I mean that people sit of their asses chatting and bidding in UN games rather then fight much. They complain when they get killed by somone taht was preparing and not saving money to bid for Cyprus.
Because the actual features that the game have do not permitt the UN to have REAL impact on the gameplay, they needed to be political moderators and in the end, can´´t do much when everyone gets crazy. i think politics whould have REAL importance in the gameplay, nto just a "wannabe" theater of geopolitcs. :/
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作者: Guest, 11.03.2013 at 10:28
引句:
Noobs not fighting for 20+ weeks. Scares me.
Weeks?
that´s a awful lot of time...
so you fear if people suddenly starts to play complete UN games, they will play for too much time on the same game because of the restrictions?
is that what you mean?
Weeks = turns, in Afterwind weeks were turns so yeah. I mean that people sit of their asses chatting and bidding in UN games rather then fight much. They complain when they get killed by somone taht was preparing and not saving money to bid for Cyprus.
Because the actual features that the game have do not permitt the UN to have REAL impact on the gameplay, they needed to be political moderators and in the end, can´´t do much when everyone gets crazy. i think politics whould have REAL importance in the gameplay, nto just a "wannabe" theater of geopolitcs. :/
the problem is that each time i play it, i get too much sp and then UN goes rougue to get my sp.
if they implement a sp penalty, un's will stop going rougue and this will increase gameplay.
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作者: Tundy, 11.03.2013 at 12:32
作者: Guest, 11.03.2013 at 10:28
引句:
Noobs not fighting for 20+ weeks. Scares me.
Weeks?
that´s a awful lot of time...
so you fear if people suddenly starts to play complete UN games, they will play for too much time on the same game because of the restrictions?
is that what you mean?
Weeks = turns, in Afterwind weeks were turns so yeah. I mean that people sit of their asses chatting and bidding in UN games rather then fight much. They complain when they get killed by somone taht was preparing and not saving money to bid for Cyprus.
Because the actual features that the game have do not permitt the UN to have REAL impact on the gameplay, they needed to be political moderators and in the end, can´´t do much when everyone gets crazy. i think politics whould have REAL importance in the gameplay, nto just a "wannabe" theater of geopolitcs. :/
the problem is that each time i play it, i get too much sp and then UN goes rougue to get my sp.
if they implement a sp penalty, un's will stop going rougue and this will increase gameplay.
I think to UN actually work on AtWar, it need to be re-designed, either UN or AtWar.
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作者: Tundy, 11.03.2013 at 12:32
作者: Guest, 11.03.2013 at 10:28
引句:
Noobs not fighting for 20+ weeks. Scares me.
Weeks?
that´s a awful lot of time...
so you fear if people suddenly starts to play complete UN games, they will play for too much time on the same game because of the restrictions?
is that what you mean?
Weeks = turns, in Afterwind weeks were turns so yeah. I mean that people sit of their asses chatting and bidding in UN games rather then fight much. They complain when they get killed by somone taht was preparing and not saving money to bid for Cyprus.
Because the actual features that the game have do not permitt the UN to have REAL impact on the gameplay, they needed to be political moderators and in the end, can´´t do much when everyone gets crazy. i think politics whould have REAL importance in the gameplay, nto just a "wannabe" theater of geopolitcs. :/
the problem is that each time i play it, i get too much sp and then UN goes rougue to get my sp.
if they implement a sp penalty, un's will stop going rougue and this will increase gameplay.
I think to UN actually work on AtWar, it need to be re-designed, either UN or AtWar.
Re-design atwar to fitt un? Bullshit.
Un's should get a sp penalty so people stop farming sp.
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作者: Tundy, 11.03.2013 at 12:44
作者: Tundy, 11.03.2013 at 12:32
作者: Guest, 11.03.2013 at 10:28
引句:
Noobs not fighting for 20+ weeks. Scares me.
Weeks?
that´s a awful lot of time...
so you fear if people suddenly starts to play complete UN games, they will play for too much time on the same game because of the restrictions?
is that what you mean?
Weeks = turns, in Afterwind weeks were turns so yeah. I mean that people sit of their asses chatting and bidding in UN games rather then fight much. They complain when they get killed by somone taht was preparing and not saving money to bid for Cyprus.
Because the actual features that the game have do not permitt the UN to have REAL impact on the gameplay, they needed to be political moderators and in the end, can´´t do much when everyone gets crazy. i think politics whould have REAL importance in the gameplay, nto just a "wannabe" theater of geopolitcs. :/
the problem is that each time i play it, i get too much sp and then UN goes rougue to get my sp.
if they implement a sp penalty, un's will stop going rougue and this will increase gameplay.
I think to UN actually work on AtWar, it need to be re-designed, either UN or AtWar.
Re-design atwar to fitt un? Bullshit.
Un's should get a sp penalty so people stop farming sp.
You don´t get the point:
In fact, as much as i love Atwar for what it is , a overhauled Risk, i recognize that its gameplay is shallow, too simple and action-packed, i think it needs more depth and content, more game-modes, more features...unfortunately it seems that you guys are too fearful of change. :/
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