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发表: 4   谁浏览过: 37 users
02.01.2014 - 18:33
Y is their never a best senario competition its all ways maps? Y u people show no love for senario makers
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03.01.2014 - 00:54
Whenever scenario-makers take the time to develop own maps, they can be considered for a competition. Just don't support scenario-making as an art, if it based on cloning maps and adding or resting cities, troops (reinf/variety) and/or alliances. It's just not the same. Or is it?
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03.01.2014 - 11:53
作者: Columna Durruti, 03.01.2014 at 00:54

Whenever scenario-makers take the time to develop own maps, they can be considered for a competition. Just don't support scenario-making as an art, if it based on cloning maps and adding or resting cities, troops (reinf/variety) and/or alliances. It's just not the same. Or is it?

But most people dont recognizes adding citys and troops as a custom map
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03.01.2014 - 18:22
作者: Cpt.Magic, 03.01.2014 at 11:53

作者: Columna Durruti, 03.01.2014 at 00:54

Whenever scenario-makers take the time to develop own maps, they can be considered for a competition. Just don't support scenario-making as an art, if it based on cloning maps and adding or resting cities, troops (reinf/variety) and/or alliances. It's just not the same. Or is it?

But most people dont recognizes adding citys and troops as a custom map

Actually it is NOT a custom map but rather a customization of a map/scenario.
Whatever...
Probably a competition of customization / scenarios would eventually improve the quality (creativity, balance, innovation) of this field of art/work. Please, just do not underestimate the design of maps and all the work it implicates. Doing custom units, adding cities, forging alliances (teams), grouping countries to single players, designing events, etc. is also a work that should be recognized... but its just different (NOT less NOR more valuable than making original maps)...
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