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First again. (^_^)
Clearing RAM every now and then helps quite a bit.
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Versão brasileira: Herbert Richers.
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Good news.
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"Whenever death may surprise us, let it be welcome if our battle cry has reached even one receptive ear and another hand reaches out to take up our arms".
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How about doing that every now and then in future now we are so many players? Like the first Monday morning of every month, or at the beginning of a new season?
I'm sure players would be thankful, because even if it means not being able to play for a short time, we do get more time where we can play without (hopefully) any trouble at all.
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Versão brasileira: Herbert Richers.
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I love the totally non-official sounding language used in this post. Lol.
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Clearing RAM every now and then helps quite a bit.
How the hell would it affect the server? Even if the RAM was so damn overused on the server-side that the server couldn't get round all the clients, there would still be a minute difference in response speed from the client's point of view.
But yes, extended uptime is generally bad for the server, but mainly because it wears out the components and the server will crap out rather quicker than intended. Nothing to do with the bloody RAM!
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YOBA:
Youth-Oriented, Bydło-Approved
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作者: YOBA, 03.02.2012 at 10:56
How the hell would it affect the server? Even if the RAM was so damn overused on the server-side that the server couldn't get round all the clients, there would still be a minute difference in response speed from the client's point of view.
But yes, extended uptime is generally bad for the server, but mainly because it wears out the components and the server will crap out rather quicker than intended. Nothing to do with the bloody RAM!
As it works for normal PCs, I thought there might be something similar you can do for servers. Sorry if I'm wrong.
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Versão brasileira: Herbert Richers.
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ITS STILL bring ver naughty
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I make Americans look bad? Are you kidding me?
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True. Completely different problem this time, though.
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We've gotten over 7000 new players in the last week. Is afterwind's server ready for this amount of players? Today the amount of players online spiked to 300.
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Don't trust the manipulative rabbit.
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作者: tophat, 26.02.2012 at 00:14
We've gotten over 7000 new players in the last week. Is afterwind's server ready for this amount of players? Today the amount of players online spiked to 300.
So far things seem to be going rather well. If we need more raw power, can always upgrade the server.
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Soooooo does upgrading the server cost you any money or is it just free?
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I like stuff.... Yay?
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Soooooo does upgrading the server cost you any money or is it just free?
We have enough power, but there's some nasty something that causes the service to restart every day. Upgrading a server won't solve it. We're now desperately looking for what caused it (totally out of nowhere).
And yes, upgrading will cost up money (naturally).
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作者: Ivan, 28.02.2012 at 01:24
We have enough power, but there's some nasty something that causes the service to restart every day. Upgrading a server won't solve it. We're now desperately looking for what caused it (totally out of nowhere).
And yes, upgrading will cost up money (naturally).
Thank you for answering my question.
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I like stuff.... Yay?
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