06.02.2011 - 14:10
I was thinking that a city could have a state that it's in. For example 1. Normal State - 2. Defensive mode - No income / Plus 1 defense for each unit in city 3. Economic mode - no reinforcements / double income 4. transport mode - Minus 100 dollars for every unit passing through city / double movement for each unit passing through city 5. Conscript mode - no income / double reinforcements This is just an example I'm sure there are a bunch of different modes that would work too.
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Deleted User 4103 账户已删除 |
06.02.2011 - 14:14
I like this idea, but I don't see it happening, at least anytime soon.
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06.02.2011 - 14:35
I like the idea, but a little bit of changes, such as the conscript mode, it shouldn't double the reinforcements.
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06.02.2011 - 15:01
Yeah ! That's a great idea, but the respective modes and actions should be avaliated by the admins to balance the game etc...
---- We shall never surrender !
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06.02.2011 - 21:47
Very intresting I hope it could be coupled with the auto function, becomes tedious otherwise
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你确定吗?