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发表: 8   谁浏览过: 58 users
17.05.2020 - 21:15
Is there any way to make buildings that do things like money or defense bonuses? All I can seem to do is make buildings that act like units, not anything like the bank or coastal battery. Thanks.
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Planet Howdy Prison = 152/89.
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18.05.2020 - 02:47
Its right there. "Building: Finances" = Bank. "Building: Recruitment" = Recruitment Center. "Building: Defence" = Fortifications. "Building: Other" = all the others.
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21.05.2020 - 12:27
作者: NewTea, 17.05.2020 at 21:15

Is there any way to make buildings that do things like money or defense bonuses? All I can seem to do is make buildings that act like units, not anything like the bank or coastal battery. Thanks.

Coastal battery is just a specialised fort and the rest is as estus said
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22.05.2020 - 08:30
作者: Professor Adog, 21.05.2020 at 12:27

Coastal battery is just a specialised fort and the rest is as estus said


Yeah, the only one you can't remake is Coastal Batteries.
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22.05.2020 - 10:23
 Rasp
作者: Estus, 22.05.2020 at 08:30

作者: Professor Adog, 21.05.2020 at 12:27

Coastal battery is just a specialised fort and the rest is as estus said


Yeah, the only one you can't remake is Coastal Batteries.


It's possible to add a coastal battery in a limited way; as long as the coastal areas only have coastal cities.
In that case, you can limit the building to 'X' areas (the coastal areas).
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22.05.2020 - 12:09
作者: Estus, 22.05.2020 at 08:30

作者: Professor Adog, 21.05.2020 at 12:27

Coastal battery is just a specialised fort and the rest is as estus said


Yeah, the only one you can't remake is Coastal Batteries.


Very annoying we can't accurately remake it isn't it?
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04.07.2020 - 04:52
作者: Estus, 18.05.2020 at 02:47

Its right there. "Building: Finances" = Bank. "Building: Recruitment" = Recruitment Center. "Building: Defence" = Fortifications. "Building: Other" = all the others.

How do you change the finance bonuses etc.. IDK how it works
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04.07.2020 - 11:27
作者: Grand Isle, 04.07.2020 at 04:52

作者: Estus, 18.05.2020 at 02:47

Its right there. "Building: Finances" = Bank. "Building: Recruitment" = Recruitment Center. "Building: Defence" = Fortifications. "Building: Other" = all the others.

How do you change the finance bonuses etc.. IDK how it works

You can't change the buildings' mechanic values.
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