获得高级隐藏所有广告
发表: 13   谁浏览过: 47 users
13.08.2013 - 11:42
Hello,

I played atWar for a bit, and I got some ideas about the rooms.

1. Mute (/mute <nickname> <time> <reason>): Classic, prevents player to write something globally. (in-game)
2. Kick (/kick <reason>): We shouldn't wait 3 turns to kick someone, kicking function is useless with this rule.
3. Ban (/ban <nickname> <time> <reason>): Not needed actually, but if kicked player keeps joining, this will do.
4. Reset (/reset): Resets the game, this command will prevent remakes (rebakes, etc.). Probably will decease usage in servers.
5. Warning (/warn <nickname> <reason>): Warns the target player, if warning points reaches 2 (or 3) the player will be kicked automatically.

These commands can be added to atWar's graphical user interface, also can be used by text.
载入中...
载入中...
13.08.2013 - 11:53
1. You can do /ignore to ignore the kind of people you dont want to see their message

2. The reason why you have to wait 3 turns in order to kick inactive player in the game is to prevent misuse of game admin kicking player. For example, player 1 is winning and player 2 has the admin powers, he kick the winning player and get the win although he was losing....

3. You can set up in advance game option "dont allow rejoining"

4. Will be nice to have

5.
----
载入中...
载入中...
13.08.2013 - 12:13
Most of your opinions makes sense, especially number 4 needed in game.

Looks like you got confused about number 5, there's no need for confusion to understand it. For example: if someone does bad things, this command will warn the player to prevent him/her to do it again (probably).
载入中...
载入中...
13.08.2013 - 12:18
For this case you can use the /report command and an online moderator will help to keep the troublemaker under control
----
载入中...
载入中...
13.08.2013 - 12:31
1, 2, 3 and 5 are tools available for Mods and not for all players; to avoid misuse (as pointed out by Vermeer).

1. Muting a player: this is a punishment that cannot be enforced by the "normal" users, otherwise it leads to misuse and the role of Mods then would be to review the mutes and guarantee that the "reasons" are valid reasons. With what guarantee of authenticity? What criteria? Would not be feasible as a mechanism.
2. Kick a player from a game: the current setting (kicking a player after 3+ turns inactivity) was established to avoid misuse by other players. Otherwise a winning player could be kicked from a game and the losing players would end winning the game.
3. Same logic as 1.
4. Interesting option! Needs some more thoughts to be feasible of implementation. Some discussion with Admins about its technical feasibility and its value added (or not).
5. What is the point in sending a warning? Mods do send warnings to avoid mutings and bans. Some players do accept their misbehaviour and avoid being muted and banned. Automatic kick if warnings are accumulated has the same problem as poin 1 and 3.

Cheers.
----
载入中...
载入中...
13.08.2013 - 12:36
Maybe these commands can trigger voting system as well, if you want to mute or kick someone, all of the players in room need to vote for it. This will remove the misuse of these commands.
载入中...
载入中...
13.08.2013 - 12:46
Still not an option.
Example:
  • 4 player game
  • 3 players are allied and the 4th player is winning the game
  • the 3 players decide to kick the 4th player
  • they vote and kick the 4th player!


Is this what we want? I'm sure it isn't.
----
载入中...
载入中...
13.08.2013 - 12:58
Oh, right. Then looks like we decided what we want and we don't want, I think.
载入中...
载入中...
13.08.2013 - 13:30
作者: Aussicht, 13.08.2013 at 12:58

Oh, right. Then looks like we decided what we want and we don't want, I think.

Being ironical or agreeing that a player that has been playing better than others deserves to win the game? Despite being a RPitA (Royal Pain in the Ass), the logic of games (and winning or not SPs) is the ability of a player to be better - in a particular game - than the opponents. Right?
----
载入中...
载入中...
13.08.2013 - 13:38
Yes sir, right.
载入中...
载入中...
13.08.2013 - 18:01
All of those options except the reset one can be used by contacting a mod.
----
作者: Mahdi, 23.11.2013 at 20:30

I don't consider the phrase "massive fag" to be an insult. Mods did.
载入中...
载入中...
14.08.2013 - 09:50
作者: notserral, 13.08.2013 at 18:01

All of those options except the reset one can be used by contacting a mod.


This but the reset command could help.
载入中...
载入中...
14.08.2013 - 11:09
作者: Meester, 14.08.2013 at 09:50

作者: notserral, 13.08.2013 at 18:01

All of those options except the reset one can be used by contacting a mod.


This but the reset command could help.


Yeah, but would probably need a unanimous vote to prevent abuse
----
作者: Mahdi, 23.11.2013 at 20:30

I don't consider the phrase "massive fag" to be an insult. Mods did.
载入中...
载入中...
atWar

About Us
Contact

隐私条例 | 服务条例 | 横额 | Partners

Copyright © 2024 atWar. All rights reserved.

加入我们在

将游戏传播出去!